LYRIC EFFECTS

ROLESenior Multimedia Designer
TEAMDesign, Product, and R&D
PERIODJanuary to October 2026
PRACTICE01 PRODUCT MOTION

I designed lyric effects in After Effects, then worked with Effect House AI and R&D to carry the glow, motion, and reading rhythm into the finished effects.

PROBLEM
Lyric effects had to keep their look, motion, and reading rhythm once implemented.
MY DECISION
I kept the type size and simplified effect selection into speed groups and tags.
SHIPPED
The implemented effect entered production after performance checks.
EVIDENCE
Three effect demos show the treatments; five later additions left the skill unchanged.

THE RESULT

TYPE WRITER · MONOSPACED LYRICS AND A BLINKING CURSOR
RETRO FISHEYE · CYAN GLOW AND TELEVISION LINES
MUSIC PLAYER · A SPINNING DISC AND SCROLLING LYRICS

THE SAME DESIGNS,
A DIFFERENT WAY TO BUILD

The designs started as Editor Pro templates; in Effect House, I could build and check the effects directly with AI and R&D.

Our team developed 13 lyric designs in Q1. In Q3, I reworked seven and animated eight designs from another product. Q4 used a different R&D team and technology.

EDITOR PRO

TikTok’s in-app editor for anyone editing a recorded or uploaded video on their phone.

EFFECT HOUSE

A desktop effect-making engine, mainly for community creators building effects for others to use.

CHAPTER 01 / 03

KEEP THE DESIGN INTACT

I checked the glow, motion, and lyric timing as the After Effects designs became usable effects.

STEP 01

REBUILD THE AE TREATMENT

With Effect House AI, I could recreate the layered look and motion I had built in After Effects.

I built the text, masks, glows, and distortion in AE before handing off the demo. In Effect House, I worked with AI to carry those decisions into the build. I checked it on my phone, and it passed performance checks and entered production.

AE DEMO · AUGUST 24
EFFECT HOUSE AI · IMPLEMENTED EFFECT
THE AE RECIPE · FIVE LAYERS

This is the build I handed off: a line mask, the text, and two cyan glows, each matted by the mask. An earlier build had dropped the stacked glow over performance concerns. In Effect House, the same five layers went into one material drawn in a single pass.

A full-frame mask of thin gray and white horizontal lines
01 · LINE MASK · GRAY #808080, SO THE LINES DIM THE TEXT RATHER THAN CUT IT
The words HOLD UP in pale cyan with a thin outline, before any lines or glow
02 · TEXT · FILL #EEFFFF, 1 PX STROKE #D9FFFE
The same words cut by thin horizontal television lines
03 · TV LINES · THE TEXT MATTED BY THE MASK
After Effects Outer Glow settings: opacity 60 percent, size 6, softer technique, a pale cyan color
04 · SMALL GLOW · OUTER GLOW, SIZE 6 AT 60%
A tight teal glow layer of the words, striped by the same lines
04 · SMALL GLOW · FILL #69FFFB, LAYER AT 60%, MATTED
After Effects Fast Box Blur settings: blur radius 8, 3 iterations, horizontal and vertical
05 · WIDE GLOW · FAST BOX BLUR, RADIUS 8, 3 ITERATIONS
A wide, soft dark-teal glow behind the words
05 · WIDE GLOW · FILL #71FFFB, LAYER AT 42%, MATTED
The finished look: pale cyan words with television lines and a two-step cyan glow
THE RESULT IN AFTER EFFECTS · ALL FIVE LAYERS
STEP 02

MOVE THE LAYOUT, KEEP THE TYPE

When the PM flagged the tight margins, I moved the layout inward without shrinking the type.

Using our UX safe-zone reference, I moved Music Player inward and narrowed the lyric area while keeping the type size. I used AI to implement the layout change, so longer lines could wrap instead of shrinking.

The same sentence could then wrap onto another line while keeping its size.

02 · MUSIC PLAYER · SAME TYPE SIZE, MORE ROOM AT THE EDGE
CHAPTER 02 / 03

GIVE THE WORDS A FEELING

I gave slow, mid-tempo, and fast songs different ways for the lyrics to fall.

STEP 01

DRIFT, BOUNCE, DROP

I shaped three falling rhythms: a gentle drift, a playful bounce, and a heavy drop.

Slow songs use handwritten words that drift and settle; mid-tempo songs bounce, with an emoji option. Fast songs use bold words that fall hard and build a heavier pile.

I refined all three with AI, then began writing their visual choices into a reusable skill.

SLOW · DRIFT AND SETTLE
MID · BOUNCE WITH EMOJI
FAST · DROP AND PILE UP
CHAPTER 03 / 03

MAKE THE JUDGMENT REUSABLE

A skill is a set of instructions the AI can reuse. Mine grew more complicated before I learned what to simplify.

STEP 01

WEEK 1: START WITH LYRICS DROP

I started with one effect and its font choices, then worked with R&D to turn those design decisions into a reusable skill.

I asked what the output should look like and worked with AI and R&D to make it usable. The Lyrics Drop rules grew from choosing a font to specifying color, motion, and filters.

01 · WEEK 1 · ONE EFFECT, MORE VISUAL CHOICES
STEP 02

WEEK 2: ADD MORE DECISIONS

I expanded from styling one effect to scoring which effect each song should use.

We added mood, genre, and speed scores across seven effects, with extra checks and fallback choices. The system became more detailed, but every new effect meant revisiting the rules.

02 · WEEK 2 · SCORING THE MATCH
STEP 03

WEEK 3: BRING IT BACK TO SPEED

We decided to sort songs only by fast, mid, or slow; I moved the effect choices into tags.

Adding an effect could then mean adding its tags, and five later additions left the skill unchanged. We also added a beats-per-minute (BPM) check that flagged a mismatch without changing the speed group.

On October 19, I added a dense-rap template selected by word density, so crowded lyrics no longer relied on speed alone.

03 · WEEK 3 AND FOLLOW-UP FIXES

For a later PM request, I extended the same speed-and-tag logic into a separate version offering multiple effects per song, including suitable player effects for songs without lyrics. The lesson I kept: a good rule makes the next effect easier to add, not harder.

“The goal is to make it match the design.”

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