WORK 13
SPIDER-MAN VIDEO TEMPLATE
Everyday clips inside a Spider-Man trailer. I led it from an open brief to an edit with 13 replaceable media slots.
AI GAME TEMPLATES
I was the first on my team to build game templates with Effect House AI. All four shipped.
LYRIC EFFECTS
I carried lyric motion from After Effects into Effect House, then simplified the rules for matching effects to songs.
AI GRAPH EDITOR
Three launch templates for an AI video workflow. I tested model output, traced assembly failures, and finished the templates for release.
SHADOW EXPRESSION
My first self-initiated effect: express emotion without showing your face. Users turned it into a trend.
EFFECT HOUSE AI LAUNCH FILM
Effect House AI’s launch film. I animated it, handled the music, and kept eight looks on one rhythm.
MILTON HERSHEY SCHOOL
An archival portrait that moves across a dome. I performed the gesture myself, then checked its scale in VR.
W.L. GORE
Touch a label, and light runs to its products. I mapped the paths and tuned the pace at wall scale.
PEABODY ESSEX MUSEUM
Five minutes connecting the Opium War to the U.S. opioid crisis. I developed the storyboard, animation, and edit.
MLK LIBRARY D.C.
Two films about D.C. home rule and Nannie Helen Burroughs. I revised the animation scene by scene after reviewing it on the curved gallery screen.
RIVER ALIVE
Kids tap bugs into a dance and meet river animals. Another motion designer and I shared the animation.
R&D AT HOME
I prototyped art rising from a printed brochure, then built a New Year AR party and published it with developers.
TELEPRESENCE
I animated six UX studies showing what’s selected, who’s in focus, and when to enter a room.
BY PRACTICE